Devlog Video: How the legs of Hexabot move...
Hexabot Stranded - Defend Or Die » Devlog
Today, let’s look under the hood. Many ask how Hexabot’s legs actually move.
The answer: it’s complex. Each leg moves individually. The player only sets the target — where the foot should land — and the game adapts it to the terrain, like stairs.
If the step is big enough, the leg lifts.
Not all legs move at once — otherwise the bot would look like it’s jumping.
And when standing still, the legs slowly return to a resting pose.
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Hexabot Stranded - Defend Or Die
Tower Defense / Action Crossover
Status | In development |
Author | rockingprojects |
Genre | Action |
Tags | 3D, gamepad, Indie, Isometric, Top-Down, Tower Defense |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Damage indicators or not? Need your opinion...2 days ago
- Update 0.0.3716 days ago
- Update 0.0.33.3b3c0d5519 days ago
- Enemy formations are coming soon...36 days ago
- New key art36 days ago
- Grenades make more boom...38 days ago
- The new granade tower is coming soon...39 days ago
- Time for a little step dance...42 days ago
- Added a Vsync Option42 days ago
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