Damage indicators or not? Need your opinion...
Hexabot Stranded - Defend Or Die » Devlog
I started some experiments to carve out the "action part" of Hexabot Stranded. I've added damage indicators (the little numbers). What do you think?
Files
0.0.41.d78534ee-win.zip 323 MB
69 days ago
0.0.41.d78534ee-mac.zip 338 MB
69 days ago
0.0.41.d78534ee-linux.zip 353 MB
69 days ago
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Hexabot Stranded - Defend Or Die
Tower Defense / Action Crossover
| Status | In development |
| Author | rockingprojects |
| Genre | Action |
| Tags | 3D, gamepad, Indie, Isometric, Top-Down, Tower Defense |
| Languages | English |
| Accessibility | Interactive tutorial |
More posts
- Devlog Video: How the legs of Hexabot move...72 days ago
- Update 0.0.3779 days ago
- Update 0.0.33.3b3c0d5581 days ago
- Enemy formations are coming soon...99 days ago
- New key art99 days ago
- Grenades make more boom...Sep 05, 2025
- The new granade tower is coming soon...Sep 03, 2025
- Time for a little step dance...Sep 01, 2025
- Added a Vsync OptionSep 01, 2025

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