Better Onboarding: Tooltips for Interactable Objects
Hexabot Stranded - Defend Or Die » Devlog
Hi guys,
I worked a lot on the in-game UI. According to my testers, one of the biggest issues is early-game onboarding — the “how to use” phase.
So I added a tooltip that appears when an interactable object, like the shop or a tower, comes into range.
Files
Hexabot Stranded Win 303 MB
15 days ago
Hexabot Stranded Mac 315 MB
15 days ago
Hexabot Stranded Linux 314 MB
15 days ago
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Hexabot Stranded - Defend Or Die
Tower Defense / Action Crossover
Status | In development |
Author | rockingprojects |
Genre | Action |
Tags | 3D, gamepad, Indie, Isometric, Top-Down, Tower Defense |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Enemy formations are coming soon...7 days ago
- New key art8 days ago
- Grenades make more boom...9 days ago
- The new granade tower is coming soon...11 days ago
- Time for a little step dance...13 days ago
- Added a Vsync Option13 days ago
- Update: The faster the bot, the faster the game13 days ago
- UI rework19 days ago
- After rock throwing comes, well… crab throwing21 days ago
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