You are not the hero. You are what the hero is trying to kill.

Deep inside your dungeon, you sit — an evil wizard with one goal: keep those meddlesome adventurers from ever reaching your chamber. Build your defenses, outwit the intruders, and prove that the real threat was you all along.


The game alternates between two phases:

**Build Phase** - Your time to prepare. Dig corridors, place walls and doors, set traps, and station guards throughout your dungeon. The longer and more complex your layout, the more time heroes spend getting lost… and dying.

**Hero Phase** - Sit back and watch. Heroes spawn at the dungeon entrance and make their way toward you using their own memory and senses. They break down doors, destroy furniture, and engage your guards in real-time combat. You can only intervene through what you built.

Updated 16 hours ago
StatusPrototype
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(5 total ratings)
Authorrockingprojects
GenreStrategy
Made withUnity
TagsAuto Battler, Deck Building, Tower Defense, Turn-based Strategy
Average sessionAbout an hour
LanguagesGerman, English
InputsKeyboard, Mouse
LinksInstagram, Bluesky, Mastodon, Twitter/X, YouTube, Threads
ContentNo generative AI was used

Download

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Click download now to get access to the following files:

KTH Win 100 MB
KTH Linux 97 MB
KTH Mac 107 MB

Development log

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Comments

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(+1)

This game has a lot of potential. I was first attracted by the UI, but the creator's update speed is really fast. Super excited for what's coming next—can't wait!

Thank you!

(+1)

The game is engaging and has a lot of potential. It is very enjoyable to experiment with different strategies and watch your army of guards crush the heroes. The game does not currently have much content, but what is there offers a fun and fairly polished experience.