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Devlog
Kill The Hero
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Devlog
Changed Card Stack Position and added Tutorial
June 23, 2026
by
rockingprojects
Changed Card Stack Position and added Tutorial...
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Updated Card Reward Screen - Juicy enough?
June 20, 2026
by
rockingprojects
Hello everyone, In game development, UI design is important, much more important than I’d like, actually. At least for me, it’s not exactly the most enjoyable part of being a game developer. A bit...
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Heroes Now Fight Dirty
June 16, 2026
by
rockingprojects
The heroes have finally found their voices. From now on, they don’t just attack physically—they also dish out verbal abuse. If you take a hit, you’ll get an earful as well. The insults are rando...
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Kill The Hero: More Balancing and SoundFx
June 15, 2026
by
rockingprojects
I've reworked the path finding and worked on the balancing. Added SoundFX to the UI...
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Kill The Hero: Full Rework of UI is done!
June 12, 2026
by
rockingprojects
I've made a full rework of the UI. Added Elite Heros. Added Spawning Machines...
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Added a Card System - Deckbuilding is coming!
June 09, 2026
by
rockingprojects
I've added a card system to give you decisions while the fight phase is running!...
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I've created the perfect trap!
June 06, 2026
by
rockingprojects
Traps can be surprisingly complex in Kill The Hero. I enjoy pushing the “heroes” around and watching them fall straight into the lava. Let them burn! 🔥...
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Update 0.0.16
June 04, 2026
by
rockingprojects
Added Version 0.0.16 with lots of changes...
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